Metal Slug: The Story of the Geniuses Behind the Game
How ex-Irem rebels founded Nazca Corporation, built a tank-only prototype, and created Metal Slug — the run-and-gun masterpiece that defined SNK's Neo Geo legacy.
- Metal Slug was created by ex-Irem developers who left the company in 1994 and founded Nazca Corporation, drawing on their experience with R-Type and GunForce II.
- The original game had no human soldiers — the tank was the only playable character, but dismal location-test results forced a last-minute redesign that introduced Marco and Tarma.
- SNK acquired Nazca after seeing the game's potential, turned it into the flagship title of the Neo Geo, and the series survived SNK's 2001 bankruptcy through fan preservation and countless re-releases.



The best way to experience the original Metal Slug trilogy is through the Metal Slug Anthology, available on Nintendo Switch, PS4, and PC via Steam and GOG. If you want the most authentic experience, the games are also available individually on Steam with online leaderboard support — 'Heavy Machine Gun' has never been more accessible.
Official Trailer
Metal Slug
- Developer
- Nazca Corporation
- Publisher
- SNK
- Release Date
- April 19, 1996
- Platforms
- Arcade · Neo Geo AES · Neo Geo CD · PlayStation 3 · PSP · Wii · PC · iOS · Android
- Genres
- Run and Gun · Shooter · Platform · Arcade
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